An isometric turn-based strategy roguelike where you roll Sigil Cubes to eliminate Fiends before they have a chance to destroy your Monuments.

Made in a month for the GUGDC Monthly Jam. The theme was "Peril in Paradise".

Controls: E is a shortcut for "End Turn". Everything else is done with the mouse.

If you like this game, try out Golemancer, a much larger non-jam project of mine that's also an isometric strategy roguelike.

Published 6 days ago
StatusReleased
PlatformsHTML5
AuthorBrian_Nether
GenreStrategy
Made withGodot
Tags2D, Indie, No AI, Pixel Art, Roguelike, Singleplayer, Tactical
Average sessionA few minutes
LanguagesEnglish
InputsMouse
AccessibilityOne button

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