Patch notes - v1.0.1


"Yeah, it's pretty much bug-free," he said. "I can release it now!" he said.

Bugfixes
  • Fixed bug in daily runs where your second golem would spawn on top of your starter golem, leading to glitchy behavior
  • Fixed stats always being all 0 on the summary screen at the end of a daily run
  • Fixed bug where using a skill that moved Watcher would play its "focus up" animation on the square it came from instead of the square it was on
  • Added a failsafe for a bug where Nirt's introductory dialogue would glitch out and he would say "<null>" again and again forever, softlocking the player. You shouldn't get softlocked anymore but I couldn't figure out what caused the dialogue to break in the first place. If you see this happen please send me any details!

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